Relics

Within the world of Édafos multiple very strong magical items exist. These items here are a couple we have encountered

Orb of Dragonkind
Long and bloody history. The orb holds the spirit of a very ancient, very angry and evil chromatic dragon. The dragon fought for Tiamat, got its ass whooped and its spirit trapped in the orb. The orb is kinda hard to destroy and when all 5 of these orbs are destroyed Tiamat roams free.

While attuned to the orb you can use an action to appear in the orb and speak command words, controlling the orb needs a high charisma check or you’ll be charmed by the orb.

The orb can do a lot of things. Summon all evil dragons within 40 miles to you, will be under the orb’s control and so under your control if you control the orb, but when the effects wear off they’ll be fking pissed. The Orb can cast Cure Wounds, Daylight, Death Ward, Detect Magic and Scrying.

The 5 orbs are:


 * 1) White - Catar - Lost around 100 years ago
 * 2) Black - Okaya
 * 3) Red - Osina
 * 4) Blue - Yoklain - strongest but pissiest dragon soul
 * 5) Green - Froyshau

The memory Locket
This mysterious pendant, when open, takes those looking into it to a realm of the wearer's own memories, where they relive their favorite memories. Memories can be altered manually by the wearer or other users. (dc20 wisdom save for the wearer if the wearer resists others changing his memories) The pendant slowly drains the user of their life until nothing remains. staying in the locket (mentaly that is) for longer than 2 hours starts the draining process, within 12 (not necessarily consecutive) hours only a husk is left, their soul and memories stored in the locket.

locket can store infinite souls and is incredibly hard to destroy

Someone else tagging along can do so indefinitely, but might cause insanity in that person.